Add mobile rolodex swipe card view
Replaces the card list on mobile with a swipeable rolodex. Current card is full-size, neighbors are visible at edges with 3D perspective scaling. Touch swipe or arrow buttons to navigate. Dot indicators for small sets, X/total counter for larger ones. Filters still work — rolodex resets via key changes when the store list updates. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2 changed files with 190 additions and 5 deletions
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@ -7,6 +7,7 @@ import { StatsBar } from './components/StatsBar'
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import { FilterBar } from './components/FilterBar'
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import { StoreCard } from './components/StoreCard'
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import { StoreTable } from './components/StoreTable'
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import { MobileRolodex } from './components/MobileRolodex'
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import { StoreModal } from './components/StoreModal'
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import { DeleteConfirm } from './components/DeleteConfirm'
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import { Pagination } from './components/Pagination'
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@ -185,11 +186,9 @@ export default function App() {
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</div>
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) : (
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<>
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{/* Mobile: always cards */}
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<div className="sm:hidden grid grid-cols-1 gap-3">
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{stores.map(s => (
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<StoreCard key={s.id} store={s} onEdit={setEditStore} onDelete={setDeleteTarget} />
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))}
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{/* Mobile: rolodex */}
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<div className="sm:hidden">
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<MobileRolodex stores={stores} onEdit={setEditStore} onDelete={setDeleteTarget} />
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</div>
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{/* Desktop: toggle between table and grid */}
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186
src/components/MobileRolodex.tsx
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186
src/components/MobileRolodex.tsx
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@ -0,0 +1,186 @@
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import { useState, useRef } from 'react'
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import { Pencil, Trash2, ChevronLeft, ChevronRight } from 'lucide-react'
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import type { Store } from '../types'
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import { RouteBadge } from './RouteBadge'
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import { TagChip } from './TagChip'
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import { parseTags, formatDate } from '../utils'
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interface Props {
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stores: Store[]
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onEdit: (store: Store) => void
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onDelete: (store: Store) => void
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}
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export function MobileRolodex({ stores, onEdit, onDelete }: Props) {
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const [index, setIndex] = useState(0)
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const [dragging, setDragging] = useState(false)
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const [dragOffset, setDragOffset] = useState(0)
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const touchStartX = useRef(0)
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const touchStartY = useRef(0)
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const isHorizontalDrag = useRef<boolean | null>(null)
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const total = stores.length
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function goTo(i: number) {
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setIndex(Math.max(0, Math.min(total - 1, i)))
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setDragOffset(0)
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}
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function onTouchStart(e: React.TouchEvent) {
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touchStartX.current = e.touches[0].clientX
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touchStartY.current = e.touches[0].clientY
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isHorizontalDrag.current = null
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setDragging(true)
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}
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function onTouchMove(e: React.TouchEvent) {
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const dx = e.touches[0].clientX - touchStartX.current
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const dy = e.touches[0].clientY - touchStartY.current
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// Determine drag axis on first significant move
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if (isHorizontalDrag.current === null && (Math.abs(dx) > 4 || Math.abs(dy) > 4)) {
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isHorizontalDrag.current = Math.abs(dx) > Math.abs(dy)
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}
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if (isHorizontalDrag.current) {
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e.preventDefault()
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// Dampen drag at edges
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const atStart = index === 0 && dx > 0
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const atEnd = index === total - 1 && dx < 0
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setDragOffset(atStart || atEnd ? dx * 0.2 : dx)
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}
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}
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function onTouchEnd() {
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setDragging(false)
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if (isHorizontalDrag.current && Math.abs(dragOffset) > 60) {
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dragOffset < 0 ? goTo(index + 1) : goTo(index - 1)
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} else {
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setDragOffset(0)
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}
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isHorizontalDrag.current = null
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}
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if (total === 0) return null
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// Positions relative to current index
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function getCardStyle(offset: number): React.CSSProperties {
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const x = offset * 88 + dragOffset * (offset === 0 ? 1 : 0.15)
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const scale = offset === 0 ? 1 : 0.88
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const opacity = Math.abs(offset) > 1 ? 0 : offset === 0 ? 1 : 0.5
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const zIndex = offset === 0 ? 10 : Math.abs(offset) === 1 ? 5 : 0
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const rotateY = offset === 0 ? (dragOffset * -0.04) : (offset > 0 ? -6 : 6)
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return {
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transform: `translateX(${x}%) scale(${scale}) rotateY(${rotateY}deg)`,
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opacity,
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zIndex,
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transition: dragging ? 'none' : 'all 0.3s cubic-bezier(0.25, 0.46, 0.45, 0.94)',
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}
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}
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return (
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<div className="flex flex-col gap-4">
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{/* Card stack */}
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<div
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className="relative h-[280px] perspective-[1200px]"
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style={{ perspective: '1200px' }}
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onTouchStart={onTouchStart}
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onTouchMove={onTouchMove}
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onTouchEnd={onTouchEnd}
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>
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{/* Render prev, current, next (and one more each side for depth) */}
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{[-2, -1, 0, 1, 2].map(offset => {
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const cardIndex = index + offset
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if (cardIndex < 0 || cardIndex >= total) return null
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const store = stores[cardIndex]
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const storeTagList = parseTags(store.tags)
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return (
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<div
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key={store.id}
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className="absolute inset-x-4 top-0 h-full glass rounded-2xl p-5 flex flex-col gap-3 origin-center"
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style={{ ...getCardStyle(offset), transformStyle: 'preserve-3d' }}
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>
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{/* Card header */}
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<div className="flex items-start justify-between gap-2">
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<div className="flex-1 min-w-0">
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<p className="font-semibold text-base text-slate-100 leading-tight">{store.store}</p>
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<p className="text-sm text-slate-500 mt-1">{store.category}</p>
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</div>
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<RouteBadge route={store.route} />
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</div>
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{/* Tags */}
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{storeTagList.length > 0 && (
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<div className="flex flex-wrap gap-1.5">
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{storeTagList.map(t => <TagChip key={t} tag={t} />)}
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</div>
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)}
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<div className="mt-auto flex items-center justify-between border-t border-white/5 pt-3">
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<span className="text-xs text-slate-600">{formatDate(store.created_at)}</span>
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{/* Actions only on current card */}
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{offset === 0 && (
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<div className="flex gap-1.5">
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<button
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onClick={() => onEdit(store)}
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className="flex items-center gap-1.5 rounded-lg px-3 py-1.5 text-xs text-slate-400 hover:text-blue-400 hover:bg-blue-500/10 border border-white/6 transition-colors"
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>
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<Pencil size={12} /> Edit
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</button>
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<button
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onClick={() => onDelete(store)}
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className="flex items-center gap-1.5 rounded-lg px-3 py-1.5 text-xs text-slate-400 hover:text-red-400 hover:bg-red-500/10 border border-white/6 transition-colors"
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>
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<Trash2 size={12} /> Delete
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</button>
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</div>
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)}
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</div>
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</div>
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)
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})}
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</div>
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{/* Navigation */}
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<div className="flex items-center justify-between px-4">
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<button
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onClick={() => goTo(index - 1)}
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disabled={index === 0}
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className="w-9 h-9 flex items-center justify-center rounded-xl glass text-slate-400 hover:text-slate-200 disabled:opacity-25 disabled:cursor-not-allowed transition-colors"
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>
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<ChevronLeft size={18} />
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</button>
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{/* Dot indicators — show up to 9, scroll window for larger sets */}
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<div className="flex items-center gap-1.5 overflow-hidden max-w-[160px]">
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{total <= 9 ? (
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Array.from({ length: total }, (_, i) => (
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<button
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key={i}
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onClick={() => goTo(i)}
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className={`rounded-full transition-all ${
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i === index
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? 'w-5 h-2 bg-blue-400'
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: 'w-2 h-2 bg-slate-700 hover:bg-slate-500'
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}`}
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/>
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))
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) : (
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<span className="text-sm font-medium text-slate-400 tabular-nums">
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{index + 1} <span className="text-slate-600">/ {total}</span>
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</span>
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)}
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</div>
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<button
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onClick={() => goTo(index + 1)}
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disabled={index === total - 1}
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className="w-9 h-9 flex items-center justify-center rounded-xl glass text-slate-400 hover:text-slate-200 disabled:opacity-25 disabled:cursor-not-allowed transition-colors"
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>
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<ChevronRight size={18} />
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</button>
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</div>
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</div>
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)
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}
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